Added new visual assets, mining implementation, and weapon-tied skills. Also implemented a save system, minimap, and action points. Improved asset handling and UI detection.
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Changelog – Save System, data structure and modifications
The save and load system has been rebuilt with a new data structure, providing more reliable game state persistence added weapon mods and more.
Weekly Changelog – Visuals, Mechanics, and more
Added sprite packs, particle effects, improved looting, bootstrapping, and visual range. Fixed bugs and Level 2 functionality.