Gameplay mechanics were adjusted, introducing Quicksave functionality and resolving a cover mechanics issue. Visuals were enhanced with a new water shader, and the UI/UX was improved for clarity, alongside general performance optimizations.
Changelog
[GAMEPLAY]
- Introduced a Quicksave feature, allowing players to save their progress instantly.
- Implemented adjustments to gameplay mechanics to refine player interaction and overall game feel.
- Adjusted various in-game behaviors, potentially affecting AI, character movement, or interaction logic, for a more consistent gameplay experience.
[GRAPHICS]
- Implemented a new water shader for enhanced visual fidelity, alongside general graphical asset cleanup.
[UI/UX]
- Implemented enhancements to the player status bar and quest tracking interface, improving information clarity and accessibility.
[PERFORMANCE]
- Conducted a comprehensive cleanup of game assets, potentially improving load times and reducing game size.
[FIXED]
- Resolved an issue related to player cover mechanics, improving gameplay reliability.
[TECHNICAL]
- Performed general backend maintenance tasks to ensure system stability.
- Updated version control ignore rules for improved repository management.
- Performed internal project organization and restructuring for development efficiency.
This Changelog is automatically generated with Google Gemini based on my git commit history.