Development Log – July 2024: Core Level Progression, Dynamic Character Spawning, Quicksave Functionality, and Dynamic Shadow Rendering

Established core level progression and dynamic character spawning. Implemented Quicksave functionality and initial dynamic shadow rendering.

[MILESTONE]

  • Established the core level progression system, enabling players to advance through game stages.
  • Implemented dynamic character spawning at runtime, facilitating a comprehensive level design overhaul.

[GAMEPLAY]

  • Expanded and improved the in-game tutorial system to better guide players through mechanics.
  • Prepared game systems for interactive vertical door and hatch elements.
  • Added Quicksave functionality, allowing players to save their progress instantly.

[GRAPHICS]

  • Implemented initial dynamic shadow rendering for enhanced visual depth.

[UI/UX]

  • Refined and implemented the Quit Game user interface panel for clearer exit options.

This Changelog is automatically generated with Google Gemini based on my git commit history.

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