Established core level progression and dynamic character spawning. Implemented Quicksave functionality and initial dynamic shadow rendering.
[MILESTONE]
- Established the core level progression system, enabling players to advance through game stages.
- Implemented dynamic character spawning at runtime, facilitating a comprehensive level design overhaul.
[GAMEPLAY]
- Expanded and improved the in-game tutorial system to better guide players through mechanics.
- Prepared game systems for interactive vertical door and hatch elements.
- Added Quicksave functionality, allowing players to save their progress instantly.
[GRAPHICS]
- Implemented initial dynamic shadow rendering for enhanced visual depth.
[UI/UX]
- Refined and implemented the Quit Game user interface panel for clearer exit options.
This Changelog is automatically generated with Google Gemini based on my git commit history.