Development Log – May 2025: Mining System Implementation and Delayed Action Execution System

Implemented a new Mining system for in-world resource gathering. Introduced a Delayed Action Execution system to refine action resolution, specifically within turn-based or time-gated mechanics.

[GAMEPLAY]

  • Implemented the new Mining system, allowing players to gather resources within the game world.
  • Introduced a Delayed Action Execution system, particularly within the ‘Wait For Turn’ state. This refines how actions resolve, improving strategic depth and the flow of turn-based or time-gated mechanics.

This Changelog is automatically generated with Google Gemini based on my git commit history.

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